Look Sports Media – Theorycraft Games has announced the full release of Supervive, its highly anticipated MOBA/battle royale hybrid, on July 24th. Initially launched as Project Loki in November 2024, Supervive has amassed over 17,000 overwhelmingly positive Steam reviews (90% positive rating). This isn’t just a simple update; it’s a complete game overhaul.
The 1.0 patch promises a radical transformation, impacting progression, game structure, the map, and the client itself. Developers will offer a detailed preview on July 17th, preceding a week-long server maintenance period starting at 9 PM PT (5 AM BST). To compensate for the downtime, Battle Pass holders will receive 200,000 EXP, while Open Beta testers get exclusive rewards. Playing even a single match before launch nets you the "Cartoon Carrot Wisp" and a champion callsign; 40+ hours earns you "The OG" glider and the "Theorycrafter" title. A short stability test will allow early access at 11 PM BST on July 23rd.

Central to the 1.0 update is the highly anticipated arrival of Wukong, a new playable character teased in the recent trailer. While his abilities and class remain shrouded in mystery, his addition to the already impressive roster of 22 hunters (across Controller, Fighter, Frontliner, Initiator, and Protector classes) promises exciting new gameplay possibilities.

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Supervive, with its unique top-down perspective and shooter mechanics, has already made waves, attracting a peak viewership of over 84,000 during its Creator Cup streaming event. While official esports plans haven’t been confirmed, the game’s popularity and engaging gameplay suggest a bright future in the competitive scene. Developed by Theorycraft Games—a team boasting former Riot Games employees, including CEO Joe Tung (former League of Legends EVP)—Supervive features WASD movement and mouse aiming, a control scheme reminiscent of the leaked League of Legends WASD controls. The full release of Supervive is poised to be a major event in the gaming world.







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